Prepare to take on the newest challenge from the Warlord Games Studio with an exciting new way of fighting tabletop battles in Bolt Action.
Introducing Bolt Action Korea! An entirely NEW game supplement allowing you to use your Bolt Action armies to recreate the dramatic action of the Korean War.
Combine your Bolt Action 2 rule book with the new Bolt Action Korea for a new experience in 28mm historical gaming. The new Supplement is massive! Literally packed with as much history, detail and army listings as we could stuff into the book.
Bolt Action Korea continues where World War II left off.
The new supplement continues where World War II left, containing information for all three years of the conflict.
You will find some new and exciting rules in the supplement for the use of Jet aircraft and a new special character, the “Seasoned NCO” to add to your headquarters.
Air supremacy was a constant challenge during World War II. In the Battle of France, the Luftwaffe’s powerful Stukas were a key component to the German’s blitzkrieg strategy that led them to victory. Over the English Channel, the heroism of RAF pilots saved their country from an invasion. In the skies of Kursk, Smolensk and Stalingrad, many Soviet pilots defended their land against German bombs. And when the Allied forces landed in Europe, it was under a constant aerial cover of fighters, fighter-bombers, and bombers. At that time, Allied air supremacy was at its pinnacle.
In this expansion, you will be able to deploy air units, such as fighters, fighter-bombers and even bombers to support your troops on the battlefield. This is not the first time airplanes will make an appearance in the Memoir ’44 system, but with its all new set of streamlined rules, Memoir ’44 – New Flight Plan grants many new tactical options and is compatible with all existing scenarios in all theaters of operation.
The expansion also comes with 21 new scenarios and 16 finely-crafted, legendary planes, in impressive sizes, such as the B-17 that measures 72mm by 101mm.
The WWII deeds of the US Airborne divisions such as the 101st ‘Screaming Eagles’ and the 82nd ‘All American’ have become legendary. From their role in the ill-fated Operation Market Garden to the crossing of the River Rhine and the push into the German homeland these battle-hardened fighting men have been immortalized in film and television.
This great value boxed set gives you all you need to start playing with the elite forces of the US Airborne. Equipped in the M-43 paratrooper uniforms, introduced in 1944 they are perfect for actions during Operation Market Garden, the liberation of mainland Europe, crossing the Rhine or the final push into Germany itself!
Whether you plan to field them as the 101st ‘Screaming Eagles’ , 82nd ‘All American’, 17th ‘Thunder from Heaven’ or 13th ‘Golden Unicorns’ Airborne Divisions this starter force is built around a strong core of battle-hardened paratroopers and vital support teams the US Airborne are a match for all but the most heavily equipped opponents.
The Fall of France bolstered Germany’s armoured assets with many new pieces of equipment, including the vehicle that would later serve as the Infanterie schlepper UE (f) mit wurfrahmen, available now for your 28mm WW2 Bolt Action Miniatures Games!
The 21st Panzer division would be the only tank division to oppose the Allied landings in Normandy. Having been rebuilt after the defeat in Afrika the 21st was refitted with a variety of vehicles including specialist repurposed equipment, known as Becker’s Conversions.
During the early part of 1944, Major Alfred Becker and his artillery command were responsible for taking obsolete captured British and French vehicles and refurbishing and redesigning them into useful machines. One such was the French UE carrier which Becker re-designed into rocket launchers mounting 28/32cm heavy rockets for infantry support. Its principal service was during 1943-45 with roughly 40 vehicles being made into this variant.
The multiple rocket launcher can be a very devastating weapon, it has the ability to cause a lot of damage to many different units simultaneously. With 7+ armour the Infanterie schlepper is impervious to all forms of small arms fire but keep it out of harm’s way in preparation for a devastating coup de grâce.
Sail your country’s fleet onward to the new land. Though a quick ship will get you there first, other ships can carry more cargo, settlers, or are better equipped for exploring the new world—you’ll want to diversify if you seek true riches. Upgrade your port, enlarging your shipyard and gaining an additional bonus unique to your country. Choose your ships and upgrades strategically to outmaneuver your opponents. Spend your hard-earned commodities to upgrade your fleet. Small ships are easier to build, but large ships will immediately score additional points. Larger ships can also be faster and carry more cargo or people.
Keep an eye on your opponents as they gather resources. Each order can only be fulfilled once, and you don’t want to lose out on a big payday just because your opponent beat you to it. Extra supplies mean extra orders! Each ship with supplies can sail to deliver the required items to different cities, netting you even more victory points. Will you win the race to the New Found Land?
Move settlers, sell valuable cargo, and discover new resources in the race to become the most influential power in this burgeoning new land.
It is the year 193 AD. The Roman Empire is not as great as it once was. Hordes of enemies are crossing the borders, famine spreads throughout the provinces and the political intrigues are tearing the empire apart from within. The previous emperor was killed by his own Praetorian bodyguard and has left a power vacuum that the powerful families in Rome are trying to fill.
Are you ready to don the purple yourself and take on the stressful job as emperor? If you fail, the other families are ready to take over at a moment’s notice. While they wait for your doom, they won’t hesitate to backstab or undermine you as much as they can. However you all have to work together as the fall of the Roman Empire is closing in.
Donning the Purple is an asymmetrical king of the hill game with a bit of worker placement. Each player leads a powerful family in ancient Rome, trying to get the most victory points during 4 rounds. If your family member becomes the emperor and manages to hold the position he can earn lots of points. However he will also become the target of the other players as they will try to dethrone him and become the new emperor themselves.
This expansion offers two new decks of combat cards, along with six pre-printed standard scenarios and two pre-printed Overlord scenarios.
Through Jungle and Desert is designed for 2 to 8 players. It includes six standard scenarios and two Overlord scenarios, as well as two decks of Combat Cards and one double sided-printing punch board of tokens. This expansion requires at least one copy of Memoir’ 44 as well as the Pacific Theater and Mediterranean Theater expansions to play. The Terrain Pack and Equipment Pack expansions are also recommended. Through Jungle and Desert is currently expected to be available in April in both North America and Europe for a retail price of $28/€25.
Lead your men through the merciless jungles of Burma, trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city on the jungle scenario. Then, change the terrain and fight the very first tank battle between US and German forces in the sands of North Africa, where Stuart and Panzer clash in the middle of the desert.
This second installment comes with six standard pre-printed scenarios with all terrain, obstacles and unit positions, but also the historical background and special rules. To help spice up your scenarios, the expansion comes with both a brand new Jungle Combat Cards deck and a Desert Combat Cards deck.
Two ready-to-play Overlord scenarios are also provided: fight for Henderson Field in Guadalcanal or conduct a huge desert battle that marks the beginning of the second battle of El Alamein in Operation Lightfoot. The Jungle’s scenarios can be played separately or as a campaign, with each scenario outcome impacting the following one.