June 3, 2018
The weird war of 1947 envelops more of Europe as the Italians split to join both Axis and Allied forces. Plus new weaponry is introduced in the brand new supplement, Defiance, to take your Konflikt ’47 games to a whole new level!
This book is the second supplement for Konflikt ’47 and seeks to expand the game’s boundaries further by introducing more units, forces and army build options. The largest section of this supplement introduces the divided nation of Italy, with the forces of the Royalist Co-Belligerent Italian Army (Eserciti Cobelligerante Italiano or ECI), fighting their former allies, the German Wehrmacht. Mussolini’s remaining forces, the Fascist National Republican Army (Esercito Nazionale Repubblicano or ENR) hold the north of the country propped-up by the German military machine. As in the previous supplement, we have looked at some of the existing rules that needed refinement, and have introduced further rules to allow the use of more elite and specialised units. Players of the existing five core armies will also find something new for them as well, with each nation getting some new units from their respective Rift-tech laboratories.
The book is divided into four sections, the first covers the new rules and errata, as well as the rules for national variations on the standard Reinforced Platoon structures in Konflikt ’47. The second introduces the fractured nation of Italy, with both some expanded history and the details of its forces. Then we turn to the new units of the existing nations before the final section presents additional information on the Konflikt ’47 setting, including a small mini-campaign that is set firmly in the Konflikt ’47 alternate history.
July 12, 2017
Warlord Games has released some new German units for their alternative history miniature game Konflikt ’47!
Ready to bust even the thickest of bunkers is the Thor heavy panzermech, lumbering over the battlefield with its massive howitzer. The Thor panzermech is designed to enter the toughest urban environments and deal with entrenched infantry. Well armoured and armed it does its job far too well for most opponent’s liking.
With all the new armoured machines and genetic creatures walking the war-torn world, Germany has stepped up its Anti-Tank game with the new German Heavy Sniper Team.
With the advent of heavy armour and light walkers on the battlefield, the role and relevance of heavy anti-tank rifles have been revised. Never intended to take on heavy vehicles, they are perfect for tackling scout walkers and the new breed of heavy infantry. This blister pack contains a detailed metal heavy sniper team consisting of an anti-tank rifleman and their spotter.
February 1st, 2017
Warlord Games has several new releases for Konflikt ’47, their alternative history miniatures war game!
The Automated Infantry are capable of carrying considerable firepower, these 10 ft tall automatons can be used to spearhead assaults and defend rear-guards, protecting the British solider from these dangerous and casualty-heavy tasks.
Coming with MMGs standard on their profile, the bare minimum number of automatons can dish out 8 shots together which can certainly keep any enemy squad on its toes. Take 5 of these and you are looking at 20 shots from this squad alone, no need for an army if you have two squads of these tin soldiers advancing relentlessly into the enemies ranks!
The Soviets recognised the versatility of the German Spinne walker and were able to reverse engineer much of the technology from captured examples. Using biped technology stolen from the US, they were able to produce the Cossack. Fast and agile it is an excellent recce vehicle. It excels in the open and often difficult ground that covers much of Eastern Europe.
A whole new front of the war has been opened with the new and highly agile US Firefly Jump Infantry, the gargantuan Kodiak Walker and the ‘packing-a-punch’ Heavy Bazooka team!
British Automated Infantry
December 16th, 2016
Warlord Games is releasing two new tanks for Konflikt ’47 and it’s as easy as putting a funky new turret on an old vehicle. That’s what we’ve got here with the Soviet T-34/ZP and the Cromwell with Tesla Cannon.
The Russian armored fist returns with the T-34/ZP that comes armed with the Zvukovoy Proyekor, a concussive weapon that can decimate an entire enemy platoon at close range.
Meanwhile, re-armed and ready for battle, the Cromwell with tesla cannon brings together American ingenuity and British craftsmanship by putting a Tesla Cannon on the rugged and reliable Cromwell tank.
Both of these are available to order now from Warlord Games.
November 10th, 2016
Warlord Games has some new releases for Konflikt ’47, their alternate history miniatures war game.
The German’s are getting the Tottenkorps, and Heavy Panzerschrek team, while the US gets a new Mudskipper mech.
The animated corpses of the Totenkorps divide military opinion, whilst an ethical affront to even military minds, their impact on the battlefield and role in saving Germany in 1944 cannot be denied. The Korps now often finds itself held in reserve until required, normally kept as a weapon of last resort under the most fanatical and loyal SS Commanders.
The panzerschreck was a German development of the bazooka, firing a large calibre shaped-charge rocket projectile. A blast shield was fitted to the weapon to protect the firer, giving it its distinctive appearance. Carrying an even heavier version of the panzerschreck, heavy armoured infantry can get closer to their targets and wreak havoc on armoured vehicles.
US M2A1 ‘Mudskipper’ Jump walker is a heavier platform deisigned to give the jump infantry some genuine punch as they advance in to enemy territory. With shock absorbers to handle the jumping manoeuvre and a stripped down chassis to save weight, the Mudskipper is proving a battle-winning addition to Jump Battalions.
September 30th, 2016
Available to order now these are the first preview blister packs for the Soviets and British in Konflikt ’47 from Warlord Games.
Box sets for both these awesome troop types will come later in December!
British Armored Infantry:
As most nations began adopting heavily-armoured infantry, the British took a more extreme view. With automatons providing close fire support to the infantry, it was decided that any armoured troops should be capable of providing a punch beyond that of current infantry. Therefore the British developed the Galahad Armoured Suits, intended to overwhelm opposition strongpoints. Although limited in number, careful and considered use has meant they have a growing and largely victorious reputation.
Resiliant and tough, a squad will normally consist of 1 NCO and 3 to 7 men
Soviet Heavy Infantry:
In a rush to keep up with their foes, Soviet infantry armour was developed quickly and put into use not long after their rivals. Cumbersome and bulky, the Soviet suits lack subtlety, but their effectiveness is not disputed. Unlike other nations, the Soviet heavy infantry is considered more of an anti-vehicle unit.
Slow but resilient tank hunters, squads usually consist of an NCO and 4 to 9 men, 4 of which can replace their assault weapon with a dual weapon pack!
- German Totenkorps
- German heavy sniper & Panzerschreck teams
- US Mudskipper Jump Walker
- Konflikt 47 Soviet Starter Set
- Konflikt 47 British Starter Set
- Soviet Heavy Infantry
- British Armoured Infantry Section
- Soviet Siberian Terror Squad
- Soviet T34/ZP
- Cromwell with Tesla Cannon
- Fallschirmjager Falcon Infantry
- British Automated Infantry
- Soviet Ursus Infantry blister
- Soviet Cossack Light Walker
- US Firefly Jump Infantry
- US Kodiak Walker
- US Heavy bazooka team blister -K47
August 15th, 2016
Warlord Games and Clockwork Goblin have really started to bring Konflikt ’47 to life and there are some new releases available to order now!
M8 Grizzly Medium Assault Walker the first truly practical walker designed using Rift technology; the Grizzly is a watchword in rugged and practical design. Armed with the proven 75mm gun and a .50 HMG, the Grizzly is versatile and adaptable
The Spinne (Spider) speed and agility makes it almost the perfect recce vehicle for close terrain and urban environments. The open-turret allows the gunner/commander to maintain anti-air overwatch and maximises his situational awareness.
Rift-tech was rapidly used in the development of heavy armour for the Wehrmacht to ensure casualties in intense operations were kept to a minimum. One of the first nations to introduce heavy personal armour, it is effective and provided a much needed boost to the German war effort when first deployed. Other nations have copied the principles, often to better effect, but the heavy infantry remain a potent force on the battlefield.
July 15th, 2016
Konflikt ’47 is a standalone game inspired by the hugely successful Bolt Action, designed by Clockwork Goblin Miniatures and produced by Warlord Games and Osprey Publishing. Adding to the core rules that many gamers are familiar with from Bolt Action, Konflikt ’47 allows the addition of completely new types of units and models to existing 28mm Bolt Action armies and the creation of completely new forces set in the alternate future of 1947.
Konflikt ’47 introduces ‘Weird War’ weaponry – including the stunning range of walkers and other mechanical monstrosities!
As World War II continues beyond 1945, the battling countries have become even more desperate to develop new super weapons to give them a winning advantage. Exploiting new technologies revealed from the first nuclear explosions, the Axis and Allied forces quickly develop new tanks and strange armoured walkers to become the vanguard of their armies, supported by new highly equipped or terribly twisted troops. With the Soviet Union seceding from the Allies the war now becomes a three-way conflict!