February 12th, 2014
Starbright has released Multiverse Adventures, a new universal RPG system. Got a setting? You can use these rules for it.
The Multiverse Adventures system is designed to be complete and capable of simulating any setting. It uses a simple ranking system as a revolutionary way of designing an entire game. There are no separate systems of rules for characters, monsters, magic, vehicles, superpowers etc. They can all be modelled using the same simple but flexible system. It’s easy to use, easy to remember, but incredibly versatile.
It comes with lots of examples of characters, monsters, vehicles and equipment to show how the system can be used to simulate the elements of almost any setting. This means you can set a game in your favourite manga universe, a fantasy setting you designed yourself, or any other setting you can think of.
November 28th, 2013
Starbright has released a new Steampunk-themed RPG book for the Fate system.
Work has just been completed on the latest addition to the Starbright stable of Role-Playing Game titles, and this time the spotlight has fallen on steampunk. The game is even called Steampunk powered by FATE, just so there’s no confusion. This is a steampunk setting for Fate Core, with the FATE rules baked in. Fate is a generic role-playing game system designed to offer the least possible obstruction to role-playing. Fate has a large number of innovative gaming mechanics. This game includes the Fate Core rules and a steampunk setting in one integrated package.
Steampunk powered by Fate is set on an alternative Earth in the future where technology has not changed much from that of Victorian times, but has become much more advanced. Humanity has made the jump off planet, but only as far as Mars. It’s a dangerous world, full of guttersnipes, clockwork robots, dirigibles, Martians and gas masks.
This distinctive background, with a gritty, steampunk feel, integrates beautifully with the Fate rules to create an intense future world of adventure where the GM’s and players’ imaginations can run wild.
This PDF includes everything needed to start playing, with character creation rules, maps of Imperial territories on Earth and Mars, gear, and vehicles.
November 6th, 2013
Starbright adds another setting for your fantasy RPGs with the release of Realms for the Fate gaming system.
This is a big fantasy setting for FATE, with the core FATE rules baked right in. Fate is a generic role-playing game system designed to offer the least possible obstruction to role-playing. Fate has a large number of innovative gaming mechanics. This game includes the Fate core rules and a fantasy setting in one integrated package.
October 12th, 2013
Starbright has released their Cyber-Fate RPG using the Fate Core Rules.
A cyberpunk setting for FATE, with the core FATE rules baked in. Fate is a generic role-playing game system designed to offer the least possible obstruction to role-playing. Fate has a large number of innovative gaming mechanics. This game includes the Fate core rules and a cyberpunk setting in one integrated package.
September 28th, 2013
Starbright released their new Extreme Future RPG book that uses the Fate Core rules set.
The new version of Fate has changed their open license to make it friendlier to game designers who want to base their game on Fate. This change has made it possible to create a Fate version of the rules for Extreme Future.
Extreme Future (Fate Edition) takes the popular Fate rules and pairs them with the Extreme Future setting to create a Sci-Fi role-playing game with award winning rules. Everything needed to play is contained in the pdf. It is available on RPGDriveThru.